The ascii_boards module

The gomill.ascii_boards module contains functions for producing and interpreting ASCII diagrams of Go board positions.

gomill.ascii_boards.render_board(board)[source]
Return type:string

Returns an ASCII diagram of the position on the Board board.

The returned string does not end with a newline.

>>> b = boards.Board(9)
>>> b.play(2, 5, 'b')
>>> b.play(3, 6, 'w')
>>> print ascii_boards.render_board(b)
9  .  .  .  .  .  .  .  .  .
8  .  .  .  .  .  .  .  .  .
7  .  .  .  .  .  .  .  .  .
6  .  .  .  .  .  .  .  .  .
5  .  .  .  .  .  .  .  .  .
4  .  .  .  .  .  .  o  .  .
3  .  .  .  .  .  #  .  .  .
2  .  .  .  .  .  .  .  .  .
1  .  .  .  .  .  .  .  .  .
   A  B  C  D  E  F  G  H  J

See also the show_sgf.py example script.

gomill.ascii_boards.interpret_diagram(diagram, size[, board])[source]
Return type:Board

Returns the position given in an ASCII diagram.

diagram should be a string in the format returned by render_board(), representing a position with the specified size. Leading and trailing whitespace is ignored.

If the diagram is not in the right form, this function may raise ValueError or may return a ‘best guess’.

If the optional board parameter is provided, it must be an empty Board of the right size; the same object will be returned (this option is provided so you can use a different Board class).